I couldn't resist not posting one of the most awarded short animated film by Tomek Baginski which a friend of mine, Mihalis, sent me this afternoon! Produced in 2005...a little grim.. but the concept, the characters, the music and the technique used are remarkable!

My favorite part..is the dancing one!!

Seargent Al

General A

Doctor Johann Friedrich

”Fallen Art”
Screenplay and direction: Tomek Baginski, Platige Image
Production: Platige Image
Production team: Jarek Sawko, Piotr Sikora, Tomek Baginski
Executive producer: Marcin Kobylecki
Concept art: Rafal Wojtunik
Animation: Grzegorz Jonkajtys, Lukasz Pazera, Zbigniew Lenard, Marcin Wasko,  Arek Zawada
Crew: Radoslaw Nowakowski, Szymon Kaszuba, Krzysztof  Kamrowski, Wojtek Baginski, Piotr Tomczyk, Andrzej Sykut, Selim Sykut, Aleksander Szkudlarek.
Music: Fanfare Ciocarlia
Sound design: Kuba Pietrzak, Wojtek Mularczyk, Post Meridian Productions
Sound production: Piotr Kokosinski, Post Meridian Productions
Theater mix: Tomasz Dukszta, Kuba Pietrzak, Wojtek Mularczyk
Short animated film, Poland, 2004, 5:50 min, 3D animation

SYNOPSIS:  On an old, forgotten military base in the Pacific, soldiers who have lost their minds due to the hardships of war have been gathered to complete one final mission. There, far away from civilization, Sergeant Al cultivates his love for the brave soldiers, Dr. Friedrich cultivates his talent for photography, and the mentally lost General A creates his art. But, General A does not use paper nor canvas, he attempts something completely different.

Why this way?
”Fallen Art” is Tomek Baginski's second short animated film for theatrical release.  It is still the same technique Tomek used in the previous film, although stylistically very different from the climate of "The Cathedral".  "I needed a breath of fresh air after the pathos of "The Cathedral". It cost me a lot of time and energy. This time around I wanted to try a lighter style” - says Tomek.  "The idea for "Fallen Art" came up during the final stages of production of "The Cathedral". It was supposed to be a story about the military, filled with dark humor and a touch of hidden meanings. Writing the screenplay, the military theme seemed innocent enough. Sort of a light satire with delicate controversy...Now the film will probably be received much more seriously. I chose a particular technique, where months go by from simple brainstorming sessions to the grand finale" - adds Tomek.

Few words about the production
Production and execution of short films for theatrical release is a secondary objective at Platige Image, which is normally working for the advertising industry. "I'm very happy that people like Tomek want to bring their ideas to life at Platige Image. We're trying to support and help them in the process, because the production of such projects is not only a great way of promoting our studio in Poland but internationally as well"- says Jarek Sawko

"Fallen Art"  is not the work of a single individual, as it was in the case of „The Cathedral”.

It is a collaborative effort of several artists, who in the most part are employed by Platige Image.

Tomek: "From the beginning I knew I wanted to get away from the "one man band" work scheme. I wanted to test whether I would manage not only as a seasoned graphic artist, an animator, but more than anything a director. A number of very talented young graphic artists worked on the film from the beginning. "We would most definitely like to develop an internship program where talented artists gain valuable experience by engaging in regular production work at our studio" - says Marcin Kobylecki.

That is how Rafal Wojtunik, who created the concept art for the film, arrived at Platige.

„I found Rafal while browsing internet forums dedicated to computer graphics. His works clearly showed that he knows how to use color and pencil, and that he is a very gifted and talented artist. Rafal is an exceptional artist, so I suggested he work with us on the film. First we needed to create the character of the Doctor. I liked the sketches so much that I asked Rafal to create the concept art for the entire film” - says Tomek

Rafal Wojtunik: "The ideas were born while I was watching the storyboards and reading the story. From the beginning Tomek assumed that the characters will be rather realistic, but when he saw them, he agreed they will fit perfectly to the overall climate of the film. I wanted the characters to look weird enough to show how twisted they are, and at the same not to be associated with any particular army".

Working on the film
The main assumption of the technique used in the film was the combining of the modern language of computer animation with the classical hand painting so that the picture would gain the feeling of an actual painting. Almost every background is painted, as are the characters. Japanese anime and amateur camera movements were mimicked to achieve the feeling of an ordinary handheld camera, instead of predictable computerized movements. Character animation was a great challenge. Grzegorz Jonkajtys, one of the key animators, used a special software to bring digital characters to life in a three dimensional environment. The process of creating such "digital puppet" consists of creating a virtual skeleton inside a three dimensional character, then programming special controllers, which the animator uses to manipulate the character. Later on, the animator creates specific poses at key frames, which make up the main phases of movement.

„My biggest challenge was animating the furiously dancing general. Taking into account his physiology and rather large size it was very difficult to make him perform such a dynamic dance" - says Grzegorz Jonkajtys.

Right from the start, the film has been divided into 6 sequences called acts, which in turns were made up of 75 shots. Each one of the shots received a catalog and a number. That is a huge amount of data, but special naming convention made the work easier especially towards the end of the production when minor corrections were required. The film weights at around 300 gigabytes, and took approximately 6 weeks to render. It took around a year and a half from basic screenplay drawings to the final product. The actual work took about 8 months.

 „I tried to utilize the computer only where it would speed up the process and increase the quality. Most of the time I tried to give the co-creators of the film artistic freedom”- concludes Tomek.

The main theme is called "The Asphalt Tango" by a Balkan band called Fanfare Ciocarlia.

Kuba Pietrzak and Wojtek Mularczyk from the Post Meridian Productions studio agreed to produce the soundtrack. "We have worked together on "The Cathedral" earlier, so naturally it was the first place I went to looking for sound production" - says Tomek.

"Esthetic concept of the film assumed the use of realistic sound effects, and the avoidance of stylizing and colorizing of sounds, typical of animated films. The key to creating a specific mood was composition and montage of the effects, and utilizing Dolby Digital we could show the rich and multilayering of the soundtrack”- says Kuba Pietrzak. Tomek Dukszta, Kuba Pietrzak i Wojtek Mularczyk recorded the sound in Dolby Digital in Studio S1 at Feature Film and Documentary Studios.
Platige Image

Platige Image is a studio specializing in post-production work, beginning with storyboarding, visual effects, work on the set, 2D/3D animation, montage and finally compositing. Majority of the studios work consists of television commercials, music videos and feature films. Platige Image is also the producer of  such short films as Tomek Baginski's Oscar nominated "The Cathedral" and Marcin Wasko's "Undo".


portrait of Tomek Baginski

Fallen Art

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